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V1.23.0 Changelog

Updated: Mar 14, 2023


🎊Equipment Overhaul and Hero Class Overhaul:

1. Weapons & Armors now has Stars rating added to it

a. The higher the star, the higher the max level of the equipment

① 1 Star = lv. 10 Max

② 2 Stars = lv. 20 Max

③ 3 Stars = lv. 30 Max

④ 4 Stars = lv. 40 Max

⑤ 5 Stars = lv. 50 Max

⑥ 6 Stars = lv. 60 Max

b. Lower Rarity Equipments have lower Max Stars ratings, whereas higher Rarity Equipments have higher Max Stars ratings.

c. Equipment of lower rarity will no longer evolve to higher rarity. (Evolving Equipments will no longer be available, we recommend you evolve your equipment before this update if you are close to evolving)


2. Weapon & Armor level up:

a. Leveling up Equipments has been simplified. Now only Enhance Stones are required for leveling Equipments. (Obtained from World Map levels & Arena Shop)

b. Now, even the lowest level of Enhance Stones can be used to Upgrade the highest Rarity of Equipment. You can have total freedom in how you use your Enhance Stones.

c. You will no longer need to salvage Arcane dust to level up an equipment!


3. Weapon & Armor Star ascension:

a. To ascend a Star, a equipment must be at max level of its current Star.

b. Ascending to the next Star will require the consumption of a equipment of equal Star rating and Recipe corresponding to the Star your leveling up to. The higher the star, the more equipment is required for ascension.

① 1 Star →2 Star: Requires One 1 Star Equipment + Common Recipes

② 2 Stars → 3 Stars: Requires Two 2 Star Equipments + Unique Recipes

③ 3 Stars → 4 Stars: Requires Three 3 Star Equipments + Rare Recipes

④ 4 Stars → 5 Stars: Requires Four 4 Star Equipments + Epic Recipes

⑤ 5 Stars → 6 Stars: Requires Five 5 Star Equipments + Legendary Recipes

c. Additional Main Attribute: With each additional Star rating gained on an equipment, an additional main attribute will be unlocked. Maximum of 6 main attributes for a 6 Star equipment.

d. Recipe drop rates have been revised in Casca Dungeon to reflect the new Equipment Overhaul.


4. Existing equipment & item conversion:

a. All existing equipment will be converted automatically to the new system with no loss of power. You’ll still be able to beat the relatively the similar levels that you use to beat.

b. Arcane Dust will no longer be used in the future. During this time frame, we will open an Arcane Dust Exchange shop for a limited time. In the Exchange shop, you can use your different Arcane Dusts to exchange for a variety of goods.

c. Ally weapons material will automatically be converted to Epic Enhance Stones. Amount of Enhance stones converted will solely depend on the amount of Ally weapon materials your have.

d. Combining material function has been removed from the Workshop.


5. Hero and Class Overhaul

a. All Hero classes have been adjusted to make each class more distinct in their play style. For example: Mages are now glass cannons, meaning they deal higher damage but are easier to kill. Archers deal more damage over time, and Lancers can absorb more damage.

b. Hero talent adjustment to align with new Equipment System & Class system.

c. Upgrades to skill have been adjusted to align with the new Equipment System & Class system.

d. Healer Class has been fully reworked. Heal amount now is based upon both attack and Max HP amount. (before it was only based upon Attack)


6. Full UX overhaul on Equipping, Blacksmith & Salvage pages to better align with the changes listed above.


7. Quests and Missions:

a. Changed to reflect the new Equipment Overhaul

b. Main mission content and rewards have been adjusted to better adapt to the Equipment System & Hero Class.


8. Drops from Altar have been modified to align with the Equipment Star system.


9. Shop:

a. Major optimization to Shop to reflect new Equipment System.

b. Reward Improvements for VVIP membership

c. Road of Rewards have been replaced by another Growth Package providing a higher return with more rewards! Previously purchased Road of Rewards users will receive compensation based upon their progress/completion.


10. Path to Camelot:

a. Optimized rewards to align with new Equipment System.

b. Changed Path to Camelot unlock requirement to 2-8 clearance. (Players who have played the event before will not be able to view it untill 2-8, but the event progress is saved.)


11. Allies

a. Allies talent have been adjusted to increase their ability to support and deal more damage.

b. Allies skills have also been modified to increase damage output.


12. Rating button has been added at the end of each PvE completion Reward page. You can now check what you need to do to achieve 3 stars in each level more easily.


13. Rewards improvement and optimization:

a. Hell mode Island Rating Chest Coin increased from 50,000 to 100,000.

b. Modified Enhance stone drop rates and amount based upon new Equipment System.

c. Reduced the requirement to achieve higher titles in Clan, increasing ease of acquiring higher titles faster. This will help in obtaining Enhance stones faster.

d. Increased Coin reward amount from Daily Quest, Main Mission and Bootcamp Missions.

e. Coins & Enhance Stone amount purchased from Adil Shop has been optimized.

f. Playtime reward has been greatly increased.


14. Tutorial:

a. Added new tutorial to reflect the new changes of the Equipment Overhaul including but not limited to equipment upgrade, Ascension, and Awakening.

b. Major overhaul & optimization on all tutorial steps prior to Island 3.


15. In Achievements -> Collection; the equipments have been updated to reflect the new Equipment System.


🎏New Features:

16. Awaken Feature added to Weapons & Armors

a. You can now Awaken the latent power hidden within each piece of your equipment and add additional power to your arsenal!

b. Each Awakening Ritual can add a random sub-stat bonus of varying degree to your equipment.

c. The Maximum amount of Awakening buffs that is simultaneously active within a single piece of equipment is based on the equipment’s rarity.

d. Not satisfied with the bonus amount provided by a certain Awakening buff? Then you can always change it by re-awakening it again!

e. To Awaken a equipment, you’ll need to consume a equipment of the same rarity. (Star/level not factored in, only rarity is counted)

f. Awakening of equipment is unlocked when a equipment reaches 3 Star Rating.


🎄Event Theme:

17. Christmas is coming to Taslinia with a wonderful & Merry Snow theme at your home in Taslinia!


18. Santa has come to Taslinia and our Christmas Event will be live this December!


19. Let’s celebrate the New Years together in Hero of Taslinia with our New Years Event!

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